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Cyberpunk Style Hotel in CORE

An interactive demo level I made in CORE that explores UI functionality, Dialogue Systems, and environmental design. Sorry for the cheesy dialogue! Highly recommend CORE (manticore games) - it's an excellent prototyping tool and utilizes LUA for scripting. Shout out to Neil Nafus for the lighting assist here. I Kit-bashed the entire level in core and hand painted most of the sign work strewn through out the level. Also did all of the scripting and animation for the little robot guy in the beginning and all of the flying cars and traffic system. All of the functionality and vfx implementation as well.

Prop Modelers (phenomenal stuff in core):
-https://www.artstation.com/evangaugh (Evan Gaugh)
-https://www.artstation.com/joshmtyler (Josh Tyler)
Lighting and VFX assistance/development:
-https://www.artstation.com/lucidish -Neil Nafus

Cyber Punk Style Hotel Level